
For this week’s throwback I
thought we would examine a now defunct character stat known as
comeliness. It was just one of many new concepts released in the 1985 Unearthed Arcana
by TSR. The former alone could be the subject of constant throwback
material. Comeliness was the seventh D&D primary stat which fizzled
away in later editions of Dungeons & Dragons.
Comeliness
reflects physical attractiveness, social grace, and personal beauty of
the character. It is used to determine initial reactions to the
character and characters with a high comeliness may affect the wills and
actions of others. While charisma deals specifically with leadership
and interactions between characters, comeliness deals with
attractiveness and first impressions.
This was an interesting
concept and it came with that new car smell so many gamers tried it.
Overall in the end I think most groups decided it served no real
mechanical purpose in the game. It inherently was very subjective as an
attribute since beauty is ultimately in the eye of the beholder. For
example I may be an elven wizard with 18 comeliness and according to the
Unearthed Arcana the beauty of the character will cause heads to turn and hearts to race.
But to half-orcs or even a dwarf maybe the ugliness of the character will cause stomachs to turn and hearts to stop? Obviously
every culture or species has its own standards of beauty and a way to
measure them. I think this is where comeliness really fell short in
terms of its game use. To be fair the tables in Unearthed Arcana did
come with the following caveat:
Comeliness will have the following effects on creatures of human sort. (This category includes, but is
not
necessarily limited to, humans, demi-humans, humanoids. giant-class,
and bipedal creatures of human-like form and motivation.)
I have used the comeliness tables as a reference tool for monsters that have
Charm and
Fascinate
powers. Since they are using magic every race sees whatever they find
the most attractive in that instance. I prefer to let players decide if
their character is model material or battle scarred and ugly (which may
be attractive to some). I then make notes and use it during role playing
interactions with NPCs they encounter.
According to statistics released by the Society of Plastic Wizards,
14.6 million cosmetic plastic surgery procedures, including both
minimally-invasive and surgical, were performed in the United States in
2012. People are still looking into that magic mirror and really
concerned about their comeliness score.
Has comeliness survived
your campaign worlds or like others have you brushed it under the rug?
In a world so obsessed with outward appearance I could see vanity
leaking back into the tabletop environment. Rumor has it there is a
dwarven wizard offering Flesh to Stone chiseling with a guaranteed reversal for a few thousand gold in a city near you!
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“Mirror
Mirror on the Wall, Who is the Fairest of Them All?”
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