Monday, September 12, 2016

Monster: Pumpkin (Spice) Pudding

As usual this time of year the pumpkin spice apocalypse has started early. Everywhere you look products that should not even have the flavor are jumping on the pumpkin cart. In response to this craze I decided to create a monster for use in during your Fall game sessions. In the very least this should cause a few chuckles around the table. Well at least until they realize this nasty ooze is more than tongue in cheek.

Ecology 
These custard horrors are formed from the innards of a rotted pumpkin. The latter cannot be any ordinary jack-o’-lantern however. Instead it must be from a pumpkin patch which has been enchanted with foul magic. The origin of the magic is often debated by scholars, but almost always involves malicious fey. Pumpkin delights are popular in the realm when the leaves begin to change color and fall. The fey decided to emulate these treats and punish the humans encroaching on their sacred forests.

A pumpkin pudding appears and smells much like its namesake. Unlike other oozes, a pumpkin pudding is intelligent and very patient. The creature wishes to be consumed so it may create more Pumpkin Zombies for the control of its fey masters. If discovered, the pumpkin pudding will fight to the death if escape is not an option. If the opportunity presents itself, the pudding will attempt to slither into the mouth of any unconscious or disabled foe. There are even tales of these puddings creeping into the mouth, nose, or ears of sleeping victims.

Pumpkin (Spice) Pudding
Small ooze, unaligned
Armor Class 8
Hit Points 22 (3d8 + 9)
Speed 10 ft., climb 10 ft.
STR 12 (+1) DEX 6 (-2) CON 16 (+3) INT 10 (+0) WIS 10 (+0) CHA 2 (-4)   
Skills Stealth +2
Damage Resistances acid, cold, fire, bludgeoning, piercing, slashing.
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages —
Challenge 2 (450 XP)

SPECIAL TRAITS
Amorphous: The ooze can move through a space as narrow as 1 inch wide without squeezing.
False Appearance: While the ooze remains motionless, it is indistinguishable from a delicious treat.
Pulpy Innards: If consumed, 9 (2d6 + 2) necrotic damage, and the target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain by this attack rises 24 hours later as a Pumpkin Zombie under the control of dark fey. The caveat being the humanoid is restored to life or its body is destroyed.

ACTIONS
Pseudopod: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) necrotic damage.

DM Tips
Although it’s a very tough creature because of its resistances, combat is something the pudding prefers to avoid. Instead it will wait patiently to be consumed or for an opportunity to enter a helpless victim. As an agent of evil fey, the pudding is calculating and very careful.

For some added fun, when using this monster be sure to include some real pumpkin pudding to your game session. Although the players may be a tad reluctant to eat it after meeting these creamy nightmares!